Tuesday Horseshoes

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Horseshoe Rules
  1. Each player pitches both shoes followed by the opponents two shoes.
  2. In pitching a shoe, the player may not cross the foul line.
  3. When playing teams, half the team throws from one stake and half throws from the other.
  4. Games can be played to 40 points in a point limit game or 40 shoes in a shoe limit game. In the shoe limit game, the player with the highest points wins. If a tie exists then each player can take a half a win or a two-inning tie breaker can be thrown.

Scoring.

  1. Any shoe must be within one horseshoe width (measured across the outside of the open end of the shoe) of the stake to be considered for points. (Official rules call for 6 inches max). 
  2. The closest shoe to the stake gets 1 point.
  3. If you have two shoes closer than any of your opponents, you get 2 points.
  4. Ringers are worth 3 points and must completely encircle the stakes so the ends can be touched with a straight-edge without touching the stake.
  5. If you have the closest shoe and a ringer, it’s 4 points.
  6. If your opponent throws a ringer on top of yours, they cancel and no points are scored.
  7. Leaners are worth 1 point and are considered closer than any adjacent shoe except ringers.